Druss, Captain of the Axe: the stories of his life were told everywhere. Instead of the wealth and fame he could have claimed, he had chosen a mountain lair, high in the lonely country bordering on the clouds. There the grizzled old warrior kept company with snow leopards and awaited his old enemy, death.
Mighty Dros Delnoch, protected by six outer walls, the only route by which an army could pass through the mountains. It was the stronghold of the Drenai Empire. And now it was the last battleground, for all else had fallen before the Nadir hordes.
And hope rested on the skills of that one old man....
David Gemmell A century has passed since the heroic defence of Dros Delnoch. But the people of the Drenai face a new terror: a mad emperor kept in power by two forces of unsurpassed evil. The Joinings are werebeasts of awesome power. The Dark Templars are warrior-priests whose fighting skills are without equal. Against them the Drenai face certain defeat. One man, an outsider hated by the Drenai for his Nadir blood and despised by the Nadir for his Drenai ancestry, sets out to bring down the emperor. He is one man against the armies of chaos.
David Gemmell The first audiobook of Skilgannon the Damned, from the acclaimed author of Legend.
Skilgannon the Damned had vanished from the pages of history. Following the terrible triumph at Perapolis, the General had taken the legendary Swords of Night and Day and ridden from the lands of Naashan. No one knew where he had gone, and the assassins sent by the Witch Queen could find no trace of his passing.
Three years later, as a mob intent on murder gathers outside a distant monastery, they are faced by a single unarmed priest. In a few terrifying seconds their world is changed forever, and word spreads across the lands of the East. Skilgannon is back. Now he must travel across a perilous, demon-haunted realm seeking a mysterious temple and the ageless goddess who rules it. With assassins on his trail and an army of murderous foes ahead, the Damned sets off on a quest to bring the dead to life. But he does not travel alone. The man beside him is Druss the Legend.
In a world torn by war, White Wolf is a tale of love, betrayal and treachery, which examines the nature of heroism and friendship and the narrow lines that divide good from evil, redemption from damnation.
David Gemmell The second novel of Skilgannon the Damned, from the acclaimed author of Legend.
Even in death, Skilgannon the Damned's name lives on. Now, as an ancient evil threatens to flood the Drenai heartlands in a tide of blood, he returns....
A thousand years after they fell in battle, two heroes - Druss and Skilgannon - are revered throughout the war-torn lands of the Drenai, where men and women live in abject fear of the dark sorceress known as the Eternal....
But what if the soul of one such hero could be called back from the void, his bones housed again in flesh? An ancient prophecy foretold that Skilgannon would return in his people's darkest hour. To most, this was a foolish hope. But not so to Landis Kan.
Having found Skilgannon's ancient tomb, he gathers up the bones and peforms the mystic ritual. But the reborn hero is an enigma: a young man whose warrior skills are blunted and whose memories are fragmented. This Skilgannon is a man out of time, marooned in a world as strange to him as a dream, remote from all he knew and loved.
Or nearly all. Before bringing back Skilgannon, Landis Kan had experimented upon other bone fragments found in the hero's tomb. That ritual resulted in a surly giant who possessed astounding strength but no memories. To Kan, he is a dangerous failure. To Skilgannon, this giant represents their last hope.
As ageless evil threatens to drown the Drenai lands in blood, two legendary heroes will once again lead the way to freedom.
David Gemmell The prophecy was clear. Upon the death of three kings, the world will be plunged into chaos, and all the castout demons of history will return to bring blood and horror to the world. Two of the kings are dead. The third, about to be born, is hunted by the Demon Riders of the Krayakin, Lords of the Undead.
All the terrifying forces of evil range against a pregnant queen at bay in a haunted forest. But she is not alone. Three warriors stand with her, the last remnants of the once proud Drenai army. Three old men, ancient heroes, discarded by the king: Nogusta the Swordsman, Kebra the Bowman, and the hulking fighter, Bison. The fate of empires rests on their fading skills as they journey through a tormented world on a perilous quest to save the unborn king.
David Gemmell The Drenai King is dead - murdered by a ruthless assassin. Enemy troops swarm into Drenai lands. Their orders are simple - kill every man, woman and child. But there is hope.
Stalked by men who act like beasts and beasts that walk like men, the warrior Waylander must journey into the shadow-haunted lands of the Nadir to find the legendary Armour of Bronze. With this he can turn the tide. But can he be trusted? For he is Waylander the Slayer. The traitor who killed the King...
David Gemmell The final story of Waylander, available in audio for the first time.
Thousands of years ago, the city of Kuan Hador - a place steeped in evil - was defeated by a vast army of mystic warriors, the enemy banished beyond the gateway between worlds.
Spells of enormous power sealed the gateway. Now, in the Duchy of Kydor, 2,000 miles from the lands of the Drenai, icy mists begin to form around the ruins of Kuan Hador. Awesome beasts stalk the hills and forests. The spells are fading, the days of blood drawing nearer.
Beyond the gateway the vengeful armies of Kuan Hador await. And where years before a host stood against the enemy, now only a handful of warriors prepare to face it once more: Kysumu the Swordsman, last of a dying breed; Yu Yu Liang, the ditch digger; Ustarte, the Beast-Priestess; and the mysterious Waylander.
Together they must solve an ancient mystery that will bring the dead to life for a final battle outside time. But first Waylander must find a way to kill a man who cannot die.
David Gemmell High in the wooded, peaked mountains of Skeln, the woodsman, Dakeyras, and his beautiful daughter, Miriel, live a life of harmonious solitude.
Unbeknown to them, a group of grim-eyed, bloodthirsty warriors stalk the mountains. Men who have never known defeat, to whom revenge and torture are meat and drink. For 10,000 in gold they are eager to kill the woodsman.
Battle-hardened warriors all, they have no fear of this task - but they should have. For Miriel is a woman of fire and iron, skilled with bow and blade and taught her skills by one of the deadliest killers of all time: her father, Dakeyras, better known as Waylander the Slayer.
David Gemmell Druss. The Legend. Saviour of Skeln Pass. Protector of Dros Delnoch. The most famous - and dreaded - of Drenai's heroes.
But before all men knew Druss, he was a young husband, hewing tress instead of men - most of the time - and held in check by his beloved wife, Rowena. When she is stolen by slavers, Druss becomes a killing machine intent on only one thing: Rowena's return.
David Gemmell The Drenai fortress of Dros Delnoch has fallen, and blood-hungry Nadir hordes sweep across the land, bringing desolation and despair. But with the Nadir triumphant, slavers seize a young girl in the tiny realm of Gothir, and a peasant boy steps off on a quest that will shake the world.
To rescue her, Kiall must cross the savage steppes and journey through the Halls of Hell, facing ferocious beasts, deadly warriors and demons of the dark.
But the boy is not alone. With him are the legendary heroes of Bel-Azar: Chareos the Blademaster, Beltzer the Axeman and the bowmen Finn and Maggrig.
And one among them hides a secret that could free the world of Nadir domination. For he is the Nadir Bane, the hope of the Drennai.