Dan Abnett The TARDIS materialises on board the maiden voyage of a pioneering space cruiser, travelling from Earth to the planet Eternity. The Doctor has just started exploring the huge, hi-tech Interstitial Transposition Vehicle when there is a loud bang, a massive jolt, and a flash of light. Shortly afterwards, he discovers that nearly all the passengers and crew have disappeared. Unless the Doctor and flight attendant Sugar MacAuley can take control and steer the ship, they could crash-land or keep slipping through space forever. And as if that wasn't enough, something awful awaits them on Eternity.
Written exclusively for audio by Dan Abnett and read by David Tennant, The Last Voyage features the Doctor as played by David Tennant in the acclaimed hit series from BBC Television.
Dan Abnett Catherine Tate reads this exclusive, thrilling story, in which the Doctor and Donna are imprisoned on the Edifice and become neighbours to a terrifying assortment of aliens. When the TARDIS is invaded by a holographic marketing scam, the Doctor and Donna find themselves trapped on the Edifice, a purpose-built complex of luxury apartments in space. Their new environs leave much to be desired: millions of beings from across the Universe have been gathered to live side by side in similar apartments.
Instead of creating neighbourly affection, it's led to terrible battles being waged in the corridors and on the stairwells. The Doctor and Donna must cross the paths of deadly alien mobs as they search for the Edifice's ultimate authority. Who, or what, lies at the heart of the incredible complex? What destructive scourge is eating away at the Edifice itself? And are the Doctor and Donna trapped forever in this living hell?
The Forever Trap features the Doctor and Donna as played by David Tennant and Catherine Tate in the hit BBC Television series Doctor Who. It was written specially for audio by Dan Abnett.
Dan Abnett Here's an exciting, original short story written exclusively for audio, featuring the Torchwood characters and read by Burn Gorman, who plays Owen in the television series. Across Cardiff, ordinary people are behaving in odd ways: saying hello to one another and going out of their way to greet people. Torchwood discovers that an alien communications field is gathering strength in the city. The team must find the device responsible and shut it off - before civil unrest engulfs the city.
Dan Abnett Something is here that shouldn't be here. Something is watching. In Cardiff's secret heart, the members of the Torchwood team struggle to define and locate the intruder, and contain it before anyone gets hurt. But this time, they are out of their depth.
Dan Abnett The Inquisition moves amongst mankind like an avenging shadow, striking down the enemies of humanity with uncompromising ruthlessness. When he finally corners an old foe, Inquisitor Gregor Eisenhorn is drawn into a sinister conspiracy. As events unfold and he gathers allies - and enemies - Eisenhorn faces a vast interstellar cabal and the dark power of daemons, all racing to recover an arcane text of abominable power: an ancient tome known as the Necroteuch.
Dan Abnett It is the 31st millennium. Under the benevolent leadership of the Immortal Emperor, the Imperium of Man hasstretched out across the galaxy.
It is a golden age of discovery and conquest. But now, on the eve of victory, the Emperor leaves the front lines, entrusting the great crusade to his favourite son, Horus. Promoted to Warmaster, can the idealistic Horus carry out the Emperor's grand plan, or will this promotion sow the seeds of heresy amongst his brothers?
Dan Abnett Hunted by his former allies as a radical and enemy of the Imperium, Inquisitor Gregor Eisenhorn must fight to prove that he remains loyal as he tracks down a dangerous heretic whom the Inquisition believes dead, the dread former Inquisitor Quixos. As he grows more desperate for victory, Eisenhorn uses ever darker means to achieve his goals, but how far can he go using the weapons of the enemy until he becomes that very enemy and no different to the traitor he hunts?
Dan Abnett After the success of their desperate mission to Salvation's Reach, Colonel Commissar Gaunt and the Tanith First race to the strategically vital forge world of Urdesh, besieged by the brutal armies of Anarch Sek. However, there may be more at stake than just a planet. The Imperial forces have made an attempt to divide and conquer their enemy, but with Warmaster Macaroth himself commanding the Urdesh campaign, it is possible that the Archenemy assault has a different purpose to decapitate the Imperial command structure with a single blow. Has the Warmaster allowed himself to become an unwitting target? And can Gaunt's Ghosts possibly defend him against the assembled killers and war machines of Chaos?
Dan Abnett The Ghosts of the Tanith First-and-Only have been away from the front line for too long. Listless and hungry for action, they are offered a mission that perfectly suits their talents.
The objective: the mysterious Salvation's Reach, a remote and impenetrable stronghold concealing secrets that could change the course of the Sabbat Worlds campaign. But the proposed raid is so hazardous, it's regarded as a suicide mission, and the Ghosts may have been in reserve for so long they've lost their edge. Haunted by spectres from the past and stalked by the Archenemy, Colonel-Commissar Gaunt and his Ghosts embark upon what could be their finest hour...or their final mission.
Dan Abnett It is the 32nd millennium, and the Imperium is at peace. The Traitor Legions of Chaos are but a distant memory, and the many alien races that have long plagued mankind are held in check by the Space Marines.
When a mission to exterminate one such xenos breed on the world of Ardamantua draws in more of their forces, the Imperial Fists abandon the walls of Terra for the first time in more than a thousand years. And when another greater foe strikes, even the heroic sons of Rogal Dorn may be powerless against it. The Beast arises...and it is mighty.